YBOOBYYO on the main menu will disable the prank. or for for 6 fret B3 W1 W2 W2 W1 B3 B3 W2
This is mainly to fix the slight performance issue introduced with scanning in v.23.2.1, but there are some other changes as well. Check out the full log on the download page.
This is mainly to fix the song scanning issues, but there are some other changes as well. Check out the full log on the download page.
This is a pretty large bugfix build which is why it took so long :) There is over 62 bug fixes and changes in this build. Tons of bug fixes, as well as various visual polish and improvements.
Important: This build has a lot of coming features, fixes and changes that may have introduced uncaught bugs. While a lot of testing has been done to ensure nothing critical and system-breaking makes it to this release, we want you to understand that some stuff may have been missed. Feel free to report any bugs you can spot over in the #bug-reports Discord channel!
Oh, hello! It’s been a while, hasn’t it?
This release fixes numerous bugs, and has a few smaller tweaks and improvements.
Howdy, everyone! I know we didn’t do a blog update last month, and I’m sorry about that! A lot of our work has been on behind-the-scenes stuff that either isn’t ready to talk about or just isn’t interesting to talk about. But I’m here nice and early this month to treat you guys to a brand new update from us of what’s going on in the realm of CH /
Howdy! It’s that time again. You guys want news, you want info, you just want to know what’s going on? We’ve got you covered c:
This release fixes the frozen menu issues of v.22.3 as well as attempting to fix more midi issues with the Turkish language localization.
Bugfix release with a few quality of life fixes, all known bugs with v.22 have been fixed. Lead guitar bug is finally fixed, as well as the setlist loading bug. Also includes a better font for Korean, Japanese, and Chinese characters. Direct download links are now back as well!
First v.22 bugfix release. This update is HIGHLY recommended as if fixes the score saving bug causing expert to save as an easy score.
Whammy is here!
Hey everyone! Happy spring to you all c:
I recognize it’s been a while since we’ve given the community a proper update. There is no doubt in any of our minds that we should be aiming for more consistency with this kind of communication, and while we have our long list of excuses, shedding some light on what the team currently has going on as well as what we have in store will hopefully clear up some of the frustrations you guys rightfully have.
So one thing I’ve wanted to talk to the community about for a while is the new input system we’re working on in PNH. So before I go into detail on that, let me talk about the input system in Clone Hero, Guitar Hero, Rock Band, and pretty much every other game there is. I’m also just going to say Clone Hero from now on instead of “every other game out there” for the sake of brevity.
Happy new year! This is our New Year’s release. To 2019!
As you are aware, it has certainly been quite a while since the last blog post where we announced our intentions of starting a new project and moving towards something better. Since then, both a lot has happened, and not a lot has happened. We know we have been very quiet about things, and, to be truthful, we don’t have a ton to show everyone at this point. We certainly don’t want to reveal all of our cards at this point, as we think there will be some fierce competition out there :)
Use this build if you have issues with v0.21.7 and need to revert.
Our second attempt at our First dev blog! On twitter the community overwhelmingly voted in favor for us to start a blog series devoted to the game’s development. Thanks for the continued support everyone!
Use this release if you have issues with song caching on v0.21.x.
This is the last build that includes DirectX 9. Use this release if you have a really old graphics card.
This is the last known build to work with Windows Vista. Newer releases only support Windows 7 and higher.